Posts Tagged ‘ violence ’

Conservative Violence: How to Chance an Industry

Conservative Violence


Over the recent years games have stopped evolving, because they have been repeating the same themes and the same mechanics over and over again. Apart from my fatal addiction to World of Warcraft there is no game that can fascinate me or offer me anything I haven’t seen before. How can a medium that has so much potential be stuck in a rut?

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Games and Violence

This week I have been reading up on games and violence, the effects debate. It’s a very interesting subject, to be honest. And it raised a lot of questions.

HitmanFirst of all, I don’t believe violent entertainment (or violent games) have any direct impact on violent behaviour. So that debate is something that is over for me personally. Yet I do think that violence in games in particular fulfils a certain need that the player has. It has a purpose, it has effects on the player. And I wonder what they are.

One of the articles I read said that these effects are the competition, challenges and achievements you get from violence. I do believe this, for instance, when I play WoW it’s not about violently slaughtering some mob, but about levelling up, gaining xp and accomplishing something with my party/guild. I’m not a very competitive person, so competition doesn’t play a big role for me. I always like playing the game more than winning!

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