Posts Tagged ‘ game studies ’
I’m currently extremely busy. I’m moving to this wonderful new apartment with Daan & Piko. I’ve found a great job that I’m applying for and I’m also writing my dissertation & graduating. I’m really enjoying my busy life! My master course, Digital Games: Theory and Design, is organising a post graduate conference. It’s a really [ READ MORE ]
Over the recent years games have stopped evolving, because they have been repeating the same themes and the same mechanics over and over again. Apart from my fatal addiction to World of Warcraft there is no game that can fascinate me or offer me anything I haven’t seen before. How can a medium that [ READ MORE ]
The traditional suspension of disbelief does not cover all the different aspects of a game. In addition, the abstract notion of the suspension of disbelief needs to be taken into consideration, since games are not merely about contexts and narratives. The importance of this is very clear: fictional worlds and believable systems are what [ READ MORE ]
The past week I’ve had long discussions about gender and a lot of things really confuse me about this topic. First of all the whole gender issue assumes a theory of opposites. Males are on one side and females on the other. Males are the norm, female the abnormal. Being raised the way I was, [ READ MORE ]
This week I have been reading up on games and violence, the effects debate. It’s a very interesting subject, to be honest. And it raised a lot of questions. First of all, I don’t believe violent entertainment (or violent games) have any direct impact on violent behaviour. So that debate is something that is over [ READ MORE ]
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