Posts Tagged ‘ finalist ’
To close my coverage of the IGF’s finalists I wanted to highlight some of the most interesting designers and games in the rest of the competition. There weren’t that many amazing games left, but Dyson and Blueberry Garden managed to spice things up and lift my spirits. I take a closer look at them in [ READ MORE ]
An overview of all my posts about the IGF [ READ MORE ]
The finalists for this years visual art award are a surprisingly balanced mix of different visual styles and unique designs. After covering the finalists for innovation intensively, I thought this award would have its disappointments and although at first I was disappointed by the lack of different genres and innovation, I was truly amazed by [ READ MORE ]
My recent posts on the IGF finalists for the innovation award have been a really fun experience. I really appreciate the reactions of the designers and readers. Next to being inspired by the games, I also noticed that these designers have loads of other interesting games that I’m fascinated about. And I can’t wait to [ READ MORE ]
This game pleasantly surprised me. I thought it was a really cool combination of player creativity and puzzle solving. The puzzle solving didn’t get too hard, yet the different challenges kept me interested. All in all, Mightier entertained me for quite some time[ READ MORE ]
At my first attempt at this game, I couldn’t get past the second level. Now I’m a pro and I’ve become a big fan of coil. I like the fact that it takes you through an emotional rollercoaster and combines fun, playful mini-games with sometimes grim peaces of text. It’s definitely an interesting contester for [ READ MORE ]
Once I got over the fact that I needed another player for this game and after I forced Daan to play it with me, I actually started to enjoy it! It’s a really cool mix of puzzle and collaboration. It gave me a Tetris-vibe at first, but then I realised it was much more complex[ READ MORE ]
The games by Tale of Tales have fascinated me ever since I met Auriea and Michaël at the Innovative Game Design Symposium in 2005. I participated in their Drama Princess workshop and I organised an event during the KunstTour 2006 for which they created a beautiful Abiogenesis performance. So I have to admit, I’m a [ READ MORE ]
The above video is the official walkthrough for this game and it shows you all of its content. You, a small pink dot with a funny hat, get thrown into a dungeon level, where immediately melodramatic music begins to play after you take your first step. Then as you go along the corridor, there are [ READ MORE ]
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